mode list [spoilers]
Rules
Here's a puzzle: Design a simple apparatus with the following
properties:
- There is an emitter in the middle, a detector on the left, and
another detector on the right. When you click the emitter, it sends
a message to the left and a message to the right.
- Each detector has a three-position switch. When a message is
received, the detector turns red or green, depending on the content of
its message and on its switch-setting.
- Except as specified in item 1 above, there is no communication.
No information is passed from either detector to the other, or to
the emitter.
- Also there is no memory. Each detector is Markovian. At the time
each message arrives, it turns red or blue depending only on that
message and the switch-setting at the time, independent of prior
state, independent of time and everything else. The emitter is
Markovian also.
- No matter how the switches are set, the detectors turn red/red
just as often as they turn green/green, on average. In other words,
there is no built-in preference for either color.
- No matter how the switches are set, the detectors turn red/green
just as often as they turn green/red, on average. In other words, we
cannot create a left/right bias for either color.
Optionally we can weaken this rule as follows: We temporarily
assume that the switch-settings are random and equiprobable. Then
we require only that there be no left/right bias on average,
averaged over all switch-settings.
- Important property: If it so happens that the two detectors have
matching switch setting, they always turn matching colors; in other
words, red/red or green/green.
- Optional feature: The apparatus is uniform with respect to
switch-settings. That is, you could relabel both switches
(e.g. swapping the 2 and the 1 on both switches) and the statistical
properties of the apparatus would be the same.
There are several basic ways of solving the puzzle that uphold the
first 7 rules. Some of them also uphold the optional 8th rule. All
of these solutions are simple, natural, and straightforward. One of
them is presented above, implemented as a working interactive app.
Click here to see some
of the other solutions. The names provide strong hints as to how the
solution works internally.
These basic solutions do not exhaust the possibilities; one can form
innumerable additional solutions by taking permutations and
combinations of these basic solutions.
If you want to know exactly how these solutions work, you can read
the code. The javascript is bundled in the source to this page. Ask
your browser to "show page source" or some such.
Rule 3 is sometimes called the locality requirement, or
the causality requirement. Both names allude to the notion
that you cannot send information from here to there faster than the
speed of light. This is a really deep, really fundamental principle
of physics. It is, to a remarkable degree, independent of the other
fundamental principles.
The three-bit abc mode is the classic solution, and is probably
the most useful as a stepping stone leading to a deeper discussion of
relativistic causality and quantum entanglement. Even so, the other
solutions are perfectly legit. They uphold the rules as stated, and
could perfectly well arise in nature. If you want the classic
solution, you have to engineer things accordingly.